With Mei’s barrier activated, Chojuro’s attack agains a huge boost and can hammer down teams rather easily with his two standard attacks which hit the entire front row. However, this formation depends quite heavily on Mabui’s p*ive so if she is immobilised or dead before she could recover chakra for the team, the above strategy is basically nulled. Most enemies should be dead/near death by the third round so clear them up with Ten Ten's mystery once more. On the second round, Mabui should release her mystery, Main to heal if necessary and finally Mei to wreck havoc with her mystery. On the first round, GNW Ten Ten should be able to unleash her mystery after Mabui's p*ive is activated, Mei causing damage and poison with her fog barrier and Main’s Clone acupuncturing and initiating combo. Not only is Mei one of the most hard-hitting characters introduced (p*ive barrier, poison, ignition, enhanced damage to males), she has high synergy with many other ninjas as well.ĥ) Mabui, GNW Ten Ten, Mei Terumi, Azure Fang This could be seen as the second peak for Water Main players. If you have * Sasuke, he can replace GNW Kiba and provides more buffs for the team. Finally, all ninjas can be obtained free of charge from daily sign-ins and shops. Also, Akamaru and Chikushodo's summon provide some very hefty defences against incoming attacks. What distinguishes this quartet however is how Kiba and Chikushodo’s multiple target chases allow for quick and easy poison stacking. Like the above two/three formations, this team works mainly via poisoning the enemies to death. The advent of Pain ninjas could be seen as heralding the first 'peak' for Water Main players. Alternatively if you have non F2P ninjas like Sailor Sakura, you can try a more ‘complete’ pig(s) rearing formation such as the one below that grants more attack power.Ĥ) GNW Kiba, Konan, Azure Fang, Chikushodo With enough luck, Choza’s mystery attack is enough to kill off most enemies on the field after 4 rounds of stacking. This formation depends on Kurenai, Kabuto and AF keeping Choza tanky/alive with their shields and heals who will then inflict poison debuffs with his attacks. If all goes well, the match should end in 3 rounds.ĭosu: Though I'm questioning the choice to leave Ukon/Sakon exposed like that thanks to their low HP pool. A complete combo will also result in ignition which provides additional debuff damage. Basically, this formation works by stacking poison debuffs (back when it was possible to have unlimited stacking compared to the current 4 layers) and waiting out till all the enemies die off. can be upgraded to 5 stars, their mystery attacks are all AOE-ba sed. Some attribute this as the first strategic Water Main team (apart from the extremely flexible Team 7 which is compatible with all mains). I will start with a review of some of the most ‘cl*ic’ ones.ĭisclaimer: I didn't come up with any of these formations.ġ) Kimimaro, Sakon/Ukon, Jugo, Azure Fang Feel free to contribute any other formations so that we can reduce the amount of unnecessary request posts. This team c*so use Water Main but you would need to put Iruka instead of Mei because of shields making it safer for you to keep WB asuma buffĤ.Hi all, came across tons of possible lineups for Water Main/Azure Fang while researching for myself and thought it might be nice to create a thread compiling them. Passive 1 +2 here for bonus 40 chakra so you c*e both Edo Hiruzen and Edo Sasori in round 1 I'd recommend using Asuma's passive 1 Y+1 here for immunity and debuff removal (makes it a bit hard to counter but still ninjas such as 5 kage madara can remove your buffs which makes the team not deal enough damage) The old blitz team, which can still be very good in newer serversīeware while using it because it's easy to counter it Other breakthrough aren't so important, they are just bonus I'd put number 1 priority on his chakra passive 1, then 2nd priority for breakthrough goes to passive 3 Passive 3: Quite good, makes your buff last more Passive 2: Some bonus on chase, decent but don't prioritize it much (we are getting it for free in Myoboku Trial anyway though) Passive 1: For some teams that I will post here you can definitely benefit from +40 chakra at start, but the Y+1 one is also amazing in teams that don't really require that starting bonus chakra Standard Attack: This is decent, some bonus damage or more units with un-dodgeable bonus Mystery: this one is pretty much not important since you will use Asuma as pos3-4 ninja in blitzy teams and barely be able to use his mystery ever, you can put the least priority on this one Credits to OppaiPaizuru for these screenshots
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